
Mengdi Wang ↗
Postdoctoral fellow
Physical simulation · World models · GPU solvers
Publications ↗PhysAI Lab
An interdisciplinary group working across physics, graphics, machine learning, and robotics at the University of British Columbia.
Principal investigator

Assistant Professor · UBC Computer Science
Peter leads PhysAI Lab, developing physical simulators at the intersection of computer graphics, machine learning, scientific computing, and robotics. His research connects efficient computation with applications in science, engineering, and 3D content creation.
Postdoctoral research

Postdoctoral fellow
Physical simulation · World models · GPU solvers
Publications ↗Doctoral researchers
PhD student

PhD student
World models · Physical AI
Publications ↗PhD student
Neural simulation · Biomolecular modeling
Publications ↗PhD student · co-advised with Chao Liu
Robotics · Differentiable simulation
Publications ↗PhD student · co-advised with Kwang Moo Yi
3D vision · Graphics
Publications ↗
PhD student · co-advised with Kwang Moo Yi
Generative AI · Physics-based simulation
Publications ↗
PhD student
Physics AI · Model reduction
Publications ↗PhD student
Robotics · Physical intelligence
Publications ↗
PhD student · co-advised with Chao Liu
Deformable simulation · Robot manipulation
Publications ↗Incoming researchers
Incoming PhD student
Incoming PhD student
Master’s research
Master’s student
Publications ↗Visiting research
Visiting undergraduate student

Visiting International Research Student · Oct 2026–Jan 2027 (expected)
Zhejiang University undergraduate · Scientific machine learning
Research profile ↗Research community
Our papers bring together researchers at UBC and partner institutions. Complete coauthor credits appear alongside every publication.
Interested in working with the group?
Explore opportunities ↗